EXPERIENTIAL DESIGN - TASK 2
23/10/2024 -14/10/2024 (Week 01-14)
Chan Suet Yee 0358427
Bachelor of Design (Honours) in Creative Media
Experiential Design | MMD60204 | Sec 01
Task 2 | Proposal Document
LIST
TABLE OF CONTENTS:
Idea 1 : AR Experiment Simulations
Ideation :
Students often struggle with setting up experiments correctly and performing each step safely. The AR platform will provide real-time guidance by overlaying instructions on the physical equipment or materials.
Target Audience :
Students & Teachers
Process :
When students can scan an object (e.g., a test tube or Bunsen burner) with a mobile phone
Then AR will display the proper setup, measurement guidelines, and a checklist of steps directly on their device.
Students can interact with the visualizations to explore different perspectives or get detailed explanations.
Advantages :
Students can safely practice risky experiments through simulations, avoiding any real danger and ensuring a secure learning space.
Helps students visualize molecular processes and work with interactive 3D models, deepening their understanding of scientific ideas.
Simplifies complex theories using visual models and simulations, making science more engaging and easier to grasp.
Disadvantages :
Students might become too dependent on AR simulations and miss out on the hands-on learning experience of actual experiments.
AR systems can sometimes fail due to issues with software bugs, connectivity, or device performance, leading to interruptions in learning or missed steps in the experimental process.
- Both teachers and students may need time to learn how to use the AR system effectively, potentially slowing down the educational process
Idea 2 : AR Furniture Placement Sugessions
Ideation :
The AR app uses smart spatial recognition to recommend the best furniture arrangement based on the room’s size, shape, and purpose (like a living room, bedroom, or office).
Target Audience :
Homeowners, Renters & Interior enthusiasts
Process :
1.Users point their device at the room to scan it. The app detects walls, windows, doors, and other features.
2.The app will builds a 3D model of the room
3.Then it will identify the purpose of the room (living room, bedroom, home office, etc.) to suggest appropriate furniture layouts.
4.Based on the room type, the app recommends where to place larger pieces of furniture.
5. Users can choose from different layout styles (cozy, modern, spacious), and the app customizes suggestions to fit their preferred aesthetic.
6. Users can adjust the layout based on their preferences and see how the furniture looks in the AR view before making any changes in the actual room.
Advantages :
Users can see how furniture looks in their space before buying or rearranging it
Helps users arrange furniture to make the most of their space, especially in small or awkward rooms.
By trying out layouts virtually, users can avoid buying furniture that doesn't fit or work well.
Disadvantages :
The app's accuracy depends on the quality of the device's camera and sensors. If these are poor, the room model may be incorrect.
Some users may struggle to use the app, especially if they are not comfortable with technology.
If users do not scan the room correctly or input wrong measurements, the suggestions may not work well.
Ideation :
To create an augmented reality (AR) experience integrated directly into a physical children’s book. The physical book contains special illustrations designed with AR markers that can be recognized by the AR device, and can bring the story’s characters and environments to life.
Target Audience :
Parents & childrens
Process :
As children read the book, they use the AR device to scan certain pages.
The AR technology will superimpose 3D animations, characters, and sound effects directly onto the physical book's pages.
The AR experience happens in real-time, making characters move, talk, and interact with the story.
Children can engage with the story in new ways. They can make characters perform actions and discover hidden elements
Makes reading more fun and interactive, encouraging children to enjoy stories.
Interactive elements help boost story comprehension, vocabulary, and cognitive skills through visual and auditory learning.
The interactive nature of AR enhances children's ability to visualize stories, stimulating their imagination and encouraging creative thinking as they interact with animated characters and scenes.
Disadvantages :
The experience might become overwhelming for some children, reducing the focus on traditional reading and comprehension.
Physical books may wear out quickly, especially in the hands of young readers. The AR markers or special illustrations may become damaged over time
Comments
Post a Comment